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Real-time antialiasing of edges and contours of point rendered implicit surfaces

หน่วยงาน Central Queensland University, Australia

รายละเอียด

ชื่อเรื่อง : Real-time antialiasing of edges and contours of point rendered implicit surfaces
นักวิจัย : Harbinson, Dirk. , Balsys, Ronald J. , Suffern, Kevin G. (Kevin Geoffrey), 1946-
คำค้น : Signal processing , TBA , Computer graphics. , Simulation methods. , Surfaces. , Data structures (Computer science) , 700199 Computer software and services not elsewhere classified , 280202 Computer Graphics , 280210 Simulation and Modelling , Antialiasing -- Points -- Edges -- Contours -- Implicit surfaces -- Non-manifold surfaces -- Octree -- Interval
หน่วยงาน : Central Queensland University, Australia
ผู้ร่วมงาน : -
ปีพิมพ์ : 2551
อ้างอิง : http://hdl.cqu.edu.au/10018/22337 , http://dx.doi.org/10.1109/CGIV.2008.12 , cqu:3583
ที่มา : Harbinson, D., Balsys, R. & Suffern, K. (2008) Real-time antialiasing of Edges and Contours of Point Rendered Implicit Surfaces. IN SARFRAZ, M., BANISSI, E. & WONG, C. J. (Eds.) Computer Graphics, Imaging and Visualisation: Modern Techniques and Applications. Penang, Malaysia, IEEE Computer Society, Conference Publishing Services, Los Alomitos, CA, USA.
ความเชี่ยวชาญ : -
ความสัมพันธ์ : Proceedings, 5th international conference on computer graphics, imaging and visualisation : modern techniques and applications, (CGIV08), 25-27 August, 2008, Penang, Malaysia. Los Alomitos, CA, USA. : IEEE Computer Society, Conference Publishing Services, 2008. p.38-46 9 pages Refereed 9780769533599 , ACQUIRE [electronic resource] : Central Queensland University Institutional Repository.
ขอบเขตของเนื้อหา : -
บทคัดย่อ/คำอธิบาย :

We present various algorithms for antialiasing silhouette edges of manifold and non-manifold implicit surfaces. The algorithms are: object space, edge blur, super-sampling, adaptive pixel-tracing, and jitter-based antialiasing. We discuss the strengths and weaknesses of the approaches and compare the results. We also discuss the antialiasing of contours rendered on implicit surfaces. The algorithms for antialiasing and rendering contours take place in the GPU and so are performed in real time. This allows us, for instance, to animate contours on a surface in real time by changing contour parameters. We give examples showing the results of our antialiasing techniques for various types of contours rendered on surfaces.

บรรณานุกรม :
Harbinson, Dirk. , Balsys, Ronald J. , Suffern, Kevin G. (Kevin Geoffrey), 1946- . (2551). Real-time antialiasing of edges and contours of point rendered implicit surfaces.
    กรุงเทพมหานคร : Central Queensland University, Australia.
Harbinson, Dirk. , Balsys, Ronald J. , Suffern, Kevin G. (Kevin Geoffrey), 1946- . 2551. "Real-time antialiasing of edges and contours of point rendered implicit surfaces".
    กรุงเทพมหานคร : Central Queensland University, Australia.
Harbinson, Dirk. , Balsys, Ronald J. , Suffern, Kevin G. (Kevin Geoffrey), 1946- . "Real-time antialiasing of edges and contours of point rendered implicit surfaces."
    กรุงเทพมหานคร : Central Queensland University, Australia, 2551. Print.
Harbinson, Dirk. , Balsys, Ronald J. , Suffern, Kevin G. (Kevin Geoffrey), 1946- . Real-time antialiasing of edges and contours of point rendered implicit surfaces. กรุงเทพมหานคร : Central Queensland University, Australia; 2551.